Start, Hop, Stop to Hundredths
The object of the game is to move from the start point to the stop point with the fewest hops. This game is for two players.
Materials
- Start, Hop, Stop to Hundredths Spinners in the Student Activity Book
- Start, Hop, Stop to Hundredths Game Board in the Student Activity Book
- clear plastic spinner or a paper clip and pencil
Directions
- One player spins the Tenths Digit spinner and the Hundredths Digit spinner.
- Players write the decimal number in the Start column of Turn #1 on their game pages.
- The same player spins the Tenths Digit spinner and the Hundredths Digit spinner a second time.
- Players record this decimal number in the Stop column on their game pages.
- Each player finds a path from the start number to the stop number using as few hops as possible. Each hop must be 0.1 or 0.01. Hops can move right or left.
- Each player records the following on the game page for each turn:
- The start number and the stop number
- A drawing of the hops on the number line
- The total number of the player's hops for that turn
- A number sentence that shows the hops
- Players check each other's hops and number sentences.
- Repeat the steps for each turn. Play continues for 4 turns. Alternate which player spins for each turn.
- Each player adds the total number of hops for all 4 turns. The player with the fewest total hops is the winner.