Lesson 2

Practice Addition Facts to Ten

Est. Class Sessions: 1–2

Developing the Lesson

Part 2: Playing More or No More

Demonstrate the Game. This is a game for student pairs. Each pair will need a set of Number Cards 0–8, the More or No More Recording Sheets, the More or No More Spinner, and a clear plastic spinner or a paper clip and a pencil. Ask a student volunteer to help you demonstrate the game. Figure 2 illustrates the steps of the game.

Player 1 draws a number card and places it face up on the table. Player 1 and Player 2 each record the number using the ten frame on their recording sheets. Player 1 then spins the spinner, completes the ten frame and writes a number sentence. Player 2 then spins the spinner and does the same on his or her recording sheet. The player with the greatest sum gets a point. If they tie, both players get one point. Player 2 now draws a number card to begin the next round. Whoever has the most points after five rounds wins the game.

Play More or No More. Have students play five rounds of the More or No More Game with a partner. As they play, circulate about the room observing students' abilities to use the counting-on strategy and the property of zero to add.

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As students play the More or No More Game, observe their abilities to represent addition using ten frames and number sentences [E2], use strategies that apply the properties of addition (zero) to solve addition problems [E4], add within ten using counting strategies [E7], and use mental math strategies to add for the facts in Groups A and B [E8]. Students will benefit from multiple opportunities to practice using strategies with these addition facts. The following activities can be placed in a center to provide ongoing targeted practice:

Addition Flash Card Sort. Place several sets of the Addition Flash Cards for Groups A and B and copies of the Sorting Flash Cards Board page from the Student Activity Book in a center. Encourage students to practice applying strategies they have learned as they practice the flash cards, individually or with a partner.

Addition Flash Card War. Students work with a partner to play this game. Each student will need a set of the Addition Flash Cards: Groups A and B. To play the game, each student will turn one of his or her cards face up and solve the number sentence that is showing. The student with the highest sum wins the round and collects both cards. If the two cards have equal sums, the students each turn over another card to see who wins the round.

More or No More Game. Place several copies of the More or No More Game pages in a center. Students work with a partner to practice applying strategies to solve the addition facts in Groups A and B.

Counting-On Game. Students were introduced to the Counting-On Game in Unit 4 Lesson 4. Place connecting cubes, large plastic cups, and several copies of the Counting- On Spinners page from the Student Activity Book in a center. Students work with a partner to practice using the counting-on strategy.

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Round 1 of a sample game of More or No More
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